Fishbobble

The Ranch

Hooks, bench, breeding tanks, aquarium, kitchen and trophies.

Hooks and bench

The Ranch keeps your spare rods. You start with 2 hooks and can reach 6; each extra hook costs coins and fibre. A hanging rod recovers 1.0 durability per minute, even while the game is closed. A broken rod goes to the bench, which recovers 3.0 per minute and hands it back at 50%.

HookCoinsMaterial
3150 coins2× Reed Fiber
4300 coins4× Reed Fiber
5500 coins6× Reed Fiber
6800 coins8× Reed Fiber

There are also 4 accessory slots — tarp, oil and the like — that improve the whole Ranch's recovery. An accessory in place leaves the backpack and takes no slot.

Breeding tanks

Two fish of the same species make a pair and cost 2 feed. Each pair gives one fry every 8 h, up to 3 fry, and then the parents go back to the backpack. A fry inherits the variant 25% of the time and can mutate (1%). You get 2 tanks, up to 4.

Fry are bound

A fish born in the tanks is never tradable — that is what keeps it from becoming a market-item factory.

Aquarium

Displaying fish gives permanent bonuses while they stay there: each complete set — every fish of one pond, or every variant of one species — is worth +2% XP and +3% sale price, up to 5 sets. It starts with 4 slots and reaches 12; the next one costs 400 coins and climbs by 200 each time.

Kitchen

Dishes spend fish and give a short bonus. Only 2 dishes can be active at the same time.

DishTakesDoes
Lambari broth2 Lambari+20 de energia
Moqueca stew1 peixe incomum ou melhor + 1 ração+15 de durabilidade na vara equipada
Fried trahira1 Traíra com 3★ ou mais+10% recolher por 20 min
Moon fish stew1 peixe raro ou melhor + 1 pérola de água doce+5% sorte nos baús por 60 min

Trophies

5★ fish, variants and bosses can be mounted on the wall — there are 6 places. Each trophy gives +1% of a bonus (XP, chest luck or reeling), up to +5% each.

A trophy is forever

Mounting spends the fish: it never returns to the backpack, never sells and never goes to Steam.